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Spellcasting Series

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This game has not received a rating from the ESRB

Spellcasting 101:

Following high school graduation, Ernie Eaglebeak had two career options: Dragon Tending or Sorcery.

Dragon Tending demanded interminably long days roasting under the acrid breath of temperamental dragons in holding pits of dirt and grime.

Sorcery offered a four-year romp through Sorcerer University - four years of outrageous frat parties, scantily-clad co-eds, and reckless behavior.

Sorcerer U. also meant plenty of adventure - from battling dragons in the Simulation Lab with only arcane spells as weapons; to grappling with zesty females in real life using more, um, natural tools.

Tough choice.

Spellcasting 101: Sorcerers Get All The Girls is yet another bawdy, irreverent graphic adventure from Steve Meretzky, author of The Hitchhiker's Guide to the Galaxy, Leather Goddesses of Phobos and Zork Zero. Despite the presence of "naughty" and "nice" modes, this game is not recommended for those who a) have weak hearts, b) believe sex is a four-letter word or c) think college students, no matter what universe they live in, spend their free time studying.

Spellcasting 201:

More babes. More brewskis. More bad jokes.

A flash of light... a puff of smoke, and... EUREKA! the perfect woman steps out of The Sorcerer's Appliance. You've just created Eve! (It's only been done once before, and that time it cost the guy a rib).

Return to Animal House. It's pledge week at Sorcerer University, and with Eve's magical help, you'll survive a series of ridiculously impossible hazing tasks. But life isn't all dancing bananas, shower rooms, and melodious moodhorns; and soon you find yourself in a desperate race to save the University from certain destruction.

A Tale of High Education and Low Morals. Ernie Eaglebeak is once again the unlikely hero in this hilarious romp through the bedrooms, turrets, and tunnels of Sorcerer University and nearby Barmaid U (where grading on a curve takes on a whole different meaning). To pass this course, you'll need to cast ridiculous spells, solve ribald puzzles, and "interact" with gorgeous women. Any questions? We didn't think so.

Class dismissed.

From the scandalous imagination of Steve Meretzky, Spellcasting 201 is a sequel to his award-winning hit game, Spellcasting 101: Sorcerers Get All The Girls. Although this game may be played in either ""naughty"" or ""nice"" mode, it may be considered unsuitable for young minds, as it contains material and situations that children have already seen in far greater detail on daytime television...

Spellcasting 301:

Follow the sun and the scent of coconut oil straight to For Naughtytail where Ernie Eaglebeak parties hardy with his fraternity pals in this high energy seaside romp. Ernie is hoping to find sand in all the wrong places but ends up battling a rival fraternity from back home in a series of zany beach contests complete with gorgeous babes, wet T-Shirts, mud wrestling, and body surfing.

Ernie must use hits wits and a healthy dose of magic to save the honor of his fraternity. There's a lot to do, and the Ft. Naughtytail Police Dept. is desperately trying to keep everyone from doing it."

Spellcasting Series
Not RatedNot RatedNot RatedNot RatedNot RatedNot RatedNot RatedNot Rated

This game has not recieved a rating from the ESRB

Original platforms
Initial release date
Jan 1, 1990
Original Developer
Legend Entertainment


  • Social Clubs. Join the famous Tappa Kegga Bru or I Pheltha Thi fraternities. Make friendships that last the rest of your life, whether you want them to or not. Attend fun-filled frat parties where the brew is cold, but the women aren't.
  • Interesting People. Sorcerer University is famous for its friendly and robust student body (quite a few of them, actually) eager to help freshmen find their way around and get most out of those late night cramming sessions.
  • Intellectual Challenge. Learn the art of sorcery from the masters themselves. Refine your skills in the
  • Simulation Lab, where you'll challenge a ferocious dragon and rescue an imprisoned damsel. Of course, which skills you choose to refine is entirely up to you.
  • Adventure. You've got a mission to accomplish, and it's not some cheapo Find-The-Missing-Magic Sword quest, either. We're talking END OF THE WORLD type-stuff here - and if you blow it, you can forget that frat party next week.


© 2020 Ziggurat Interactive, Inc

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